After receiving feedback on our ideas, my teammate and I moved forward with the third design problem and Ghostbusters for its unique and robust experience design.
REFRAMED DESIGN PROBLEM
PROTOTYPING
RESEARCH & FINDINGS PT. 2
I conducted secondary user interviews to design for our new design problem effectively. This time, I focused on users' experiences with ghosting on Tinder and online dating. Once again, I supplemented the interviews by reading op-eds and psychology articles about ghosting.
- The primary reason for ghosting on Tinder is disinterest towards the other party based on their text-based interactions
- Interviewees preferred ghosting to unmatch because it allowed them to avoid confrontation (and kept the door open for future reconnection.
- Though interviewees showed remorse (" felt bad") for ghosting, they believe that there are situations in which ghosting is okay (i.e., harassment).
- In almost all cases, users admitted that they would have preferred a more direct form of rejection (i.e., "would rather he had been like "I don't like you" than no explanation") to ghosting.
- Users report extended periods of heartbreak and low self-esteem after getting ghosted (i.e., having thoughts like "Oh, am I not that good enough")
With all the new research and findings at hand, my teammate and I iterated on our wireframes to further ensure that the design meets our users’ needs.
THE SOLUTION
Ghosting is a convenient way for users to dissolve relationships without expressing disinterest directly, which is encouraged by Tinder's lack of user accountability despite its hurtful emotional toll on some users. In a nutshell, Ghostbusters aims to combat dehumanization caused by the lack of accountability on Tinder by discouraging and preventing ghosting. With Ghostbusters, users receive assistance composing messages to communicate their intentions more openly. At the same time, ghosters face penalties through a decreased user rating. This system provides closure for ghostees and holds ghosters accountable for their actions.
CHAT EXPIRY & USER RATING
Chats will be automatically archived after seven days from the last message sent, and the countdown restarts with each new message.
The user rating appears on profiles and acts as a form of social accountability. The user rating is determined algorithmically according to users' ghosting behaviour. Frequent ghosting will lead to lower user ratings.
ARCHIVING THE CHATS
Users can archive chats. Rather than unmatching, users can archive messages they no longer want to reply to. Archived messages present the opportunity to reconnect with matches in the future, which mimics offline relationships.
ASKING FOR AN EXPLANATION
Users can ask why their match is requesting to close the chat. When user A requests an explanation, user B has three days to respond. Failure to provide an explanation after the countdown will be considered as ghosting.
EXPLANATION PROCESS
Users can utilize suggested prompts to compose their responses. Most users resort to ghosting because it can be challenging to express intents and feelings. I designed this feature while borrowing inspiration from Tinder's onboarding process, which is notable for its simplicity and efficiency. Composing a breakup message might be easier if we break the process into parts and provide prompts for users. The message format is informed by multiple articles that provide valuable insights into creating an effective breakup message.
EXPLANATION PROCESS+
Users can utilize suggested phrases to compose responses to simplify the process further. Some users ghost, not out of ill intention, but because they find it difficult to articulate their thoughts and feelings. The suggested text messages are from articles that provide suggestions for what makes a good breakup message.